Florent Heitz – Director

You are the director of Greenzee, can you introduce yourself ?
I come from the world of comics and children’s books. After releasing several albums for various publishers (Triskel, ANBD, Casterman, Bayard and West Wind) and organized several festivals of Comics, I turned to animation.

Designer on several animated series including Funky Cops, Geronimo Stilton and Casper.

In 2003, I founded the company BUBBLES COM. graphic design studio brings together many authors and designers with extensive experience around the same passion: the story-telling and the creation of graphic worlds. BUBBLES COM. develops projects print and Web communications, creation of universe, development of charters etdéclinaisons graphics, design and editing of edutainment games, comics commercials.

In 2007, I created Bubbles PROD. Specializing in the delivery of animated projects, and creating concepts for animation series, Bubbles COM. – Bubbles PROD. also exercise their skills in the areas of video games and video clip.

What are the synergies in the new media and projects ?

Since 2009, we work almost exclusively with rich media, and creating new applications that will gradually take place on these media, thus enhancing the range of next-generation consumer programs.

France country of the digital ?

We’ll know in the coming years a small digital revolution that will change not only these programs but also how to look. Thus, a child no longer be content to be passive in front of a book or a series, but it will become a player in his development as games, digital books, and many other more …
France is a country where everything needs to be done … especially to convince publishers and broadcasters, (owners of property) to make the switchover, build bridges over the digital landscape for existing content and use of “digital natives” . Greenzee in this sense is a dual-purpose project.

We are working now to develop these gateways between supports “traditional” and new digital media. This transition will take place after reflection on the existing catalogs, their indexing, and their “transformation” in the form of games or animated series.